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Papers Accepted
Full Papers
| n |
ID |
Title |
Authors |
| 1 |
150F |
Language-Driven Development of Videogames: The e-Game Experience |
Pablo Moreno-Ger, Iván Martínez-Ortiz, José Luís Sierra, Baltasar Fernández-Manjón |
| 2 |
134F |
Virtual Body Touching, an Answer to Interactive Sadness |
Nelson Zagalo, Ana Torres, Vasco Branco |
| 3 |
146F |
My photos are my bullets - using camera as the primary means of
player-to-player interaction in a mobile multiplayer game |
Riku Suomela, Ari Koivisto |
| 4 |
122F |
Applying direct manipulation interfaces to customizing player
character behaviour |
Marco Gillies |
| 5 |
168F |
Kansei Mediated Entertainment |
Ben Salem, Matthias Rauterberg, Ryohei Nakatsu |
| 6 |
154F |
Towards Bi-directional Dancing Interaction |
Dennis Reidsma, Herwin van Welbergen, Ronald Poppe, Pieter Bos, Anton Nijholt |
| 7 |
125F |
On-line Motion Style Transfer |
Xiaomao Wu, Lizhuang Ma, Can Zheng, Yanyun Chen, Ke-Sen Huang |
| 8 |
136F |
Experimental Approach for Human Perception Based Image Quality
Assessment |
Jin-Seo Kim, Maeng-Sub Cho, Bon-Ki Koo |
| 9 |
142F |
Layered Multiple Displays for Immersive and Interactive Digital
Contents |
Gun Lee, Ungyeon Yang, Wookho Son |
| 10 |
166F |
A Dynamic Load Balancing for Massive Multiplayer Online Game
Server |
Jaeyong chung |
| 11 |
221F |
An Emotional Path Finding Mechanism for Augmented Reality
Applications |
Javier Jaen, Josè M. Esteve, Jose A. Mochola;, Pierre-Louis Xech |
| 12 |
155F |
Learning about Cultural Heritage by Playing Geogames |
Peter Kiefer, Sebastian Matyas, Christoph Schlieder |
| 13 |
130F |
Vision-Based Real-Time Camera Matchmoving with a Known Marker |
BumJong Lee, Jong-Seung Park |
| 14 |
108F |
Exposure to Violent Video Games and Desensitization to Violence
in Children and Adolescents |
Jeanne Funk |
| 15 |
222F |
Architecture of an Authoring System to Support the Creation of
Interactive Content |
Kozi Miyazaki, Yurika Nagai, Anne-Gwenn Bosser, Ryohei Nakatsu |
| 16 |
120F |
Interaction and Participation in Radio Plays: A Novel Approach
to an Old Medium |
Andrè Melzer, Michael Herczeg, Oliver Jeskulke |
Short Papers
| n |
ID |
Title |
Authors |
| 1 |
204S |
Backseat Playgrounds: Pervasive Storytelling in Vast Location
Based Games |
Anton Gustafsson,
Oskar Juhlin, John Bichard, Liselott Brunnberg, Marco
Combetto |
| 2 |
214S |
A Radio Controlled Tangible Interaction Device for Smart Home
Environments |
Carsten Magerkurth, Timo Engelke, Carsten Racker |
| 3 |
188S |
A Neural Classifier for Anomaly Detection in Magnetic Motion
Capture |
Iain Miller, Stephen McGlinchey |
| 4 |
172S |
Animal Controlled Computer Games: Playing Pac-Man against Real
Crickets |
Wim van Eck, Maarten H. Lamers |
| 5 |
169S |
Lessons Learned from Designing a Virtual Heritage Entertainment
Application for Interactive Education |
Kyoung Shin Park, Yongjoo Cho, Soyon Park |
| 6 |
163S |
Leaving a message with the PaPeRo robot: The effect of
interaction experience with real or virtual PaPeRo on impression
evaluation |
Takanori Komatsu, Tomiki Iwaoka, Misako Nambu |
| 7 |
127S |
Design and Implementation of a Fast Integral Image Rendering
Method |
Bin-Na-Ra Lee, Yongjoo Cho, Kyoung Shin Park, Sung-Wook Min |
| 8 |
216S |
Entertainment on Mobile Internet Services: From the Korean
Consumer Perspectives |
Seongil Lee, Joo Eun Cho |
| 9 |
180S |
Programmable Vertex Processing Unit for Mobile Game Development |
Tae-Young Kim, Kyoung-Su Oh, Byeong-Seok Shin |
| 10 |
212S |
Interactive Dramaturgy by Generating Acousmetre in a Virtual
Environment |
Wendy Ann Mansilla |
| 11 |
215S |
Enjoyment or Engagement: Role of Social Interaction in Playing
Massively Mulitplayer Online Role-playing Games (MMORPGS) |
Hsueh-hua Chen, Henry Been-Lirn Duh, Phuah Priscilla Siew Koon, Diana Zi Yan Lam |
| 12 |
203S |
Interacting with a Virtual Conductor |
Pieter Bos, Dennis Reidsma, Zsofia Ruttkay, Anton Nijholt |
| 13 |
210S |
Dynamic Skinning for Popping Dance |
HongJung Son, JungHyun Han |
| 14 |
194S |
Dynamic Binding is the Name of the Game |
Marco Antonio Gómez-Martín, Pedro Pablo Gómez-Martín, Pedro A. González-Calero |
| 15 |
177S |
OHAJIKI Interface: Flicking Gesture Recognition with a High-Speed Camera |
Toshiki Sato, Kentaro Fukuchi, Hideki Koike |
| 16 |
176S |
Multichannel Distribution for Universal Multimedia Access in Home Media Gateways |
Frederik De Keukelaere, Davy Van Deursen, Rik Van de Walle |
| 17 |
175S |
Discovery of Online Game User Relationship Based on Co-occurrence of Words |
Ruck Thawonmas, Yuki Konno, Kohei Tsuda |

last updated 8 June 2006 |
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